google-code-export / oregoncore

Automatically exported from code.google.com/p/oregoncore
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[spell] Mind Control #321

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
By Anonymous (08 October 2010 - automatically ported issue):

Problem : When i cast on player this spell, i can control his movements, but 
when the spell ends, players is still in the same position where i casted the 
spell. it also show 
ERROR: SESSION: received unhandled opcode CMSG_MOVE_NOT_ACTIVE_MOVER (0x02D1)
int the server log.
How it should look like : Player can control other players char usign mind 
control, after spell ends, the position of players should be different. 
The problems appers only on players, it works on npcs in 80% because sometimes 
it "teleports" player to last know npc position after spell ends.

Original issue reported on code.google.com by stfxm...@gmail.com on 30 Dec 2010 at 4:32

GoogleCodeExporter commented 9 years ago
By LilleCarl:
That opcode is implented, but could someone confirm this? because i cant ATM

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 4:32

GoogleCodeExporter commented 9 years ago
By niyo:
maybe its because of anticheat? Try it with disabled anticheat system

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 4:32

GoogleCodeExporter commented 9 years ago
By Anonymous:
ok i will try without anticheat, maybe it will work, i will test it and report 
what happen

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 4:32

GoogleCodeExporter commented 9 years ago
By Anonymous:
i disabled anticheat, but it didnt help at all, still i get this in server log 
: ERROR: SESSION: received unhandled opcode CMSG_MOVE_NOT_ACTIVE_MOVER 
(0x02D1). after i cast spell, i can move other players characterm but in his 
view, he is standint all the time in 1 place. after spell ends, also position 
of player isnt changed but it should to be.

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 4:32

GoogleCodeExporter commented 9 years ago
By LilleCarl:
Well ofc the opcode error is still there we mean the random teleportes etc... xD

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 4:32

GoogleCodeExporter commented 9 years ago
By Anonymous:
hmmm.. so any ideas how to fix this issue? i think all pll have same problem, i 
checked how it works on trinity, and worked fine

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 4:32

GoogleCodeExporter commented 9 years ago
By Anonymous:
Confirmed!
A the end of the time, the sender of the speel is lock on the mind control and 
can't move, and the target can attack, but can't move ...
We must tele the target out of the distance of spell for unlock players.

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 4:32

GoogleCodeExporter commented 9 years ago
By Anonymous:
bump!
Every NPC is use the MindControl Spell have this bug. After MindControl the 
player can't move or something. Only a character relog removes this bug. at pvp 
is mindcontrol massive bugusing. sry for my bad english. plz fix is :D
greetings

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 4:32

GoogleCodeExporter commented 9 years ago
By keany:
bump, still bad :(

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 4:32

GoogleCodeExporter commented 9 years ago
By Anonymous:
I confirm ... It's really horrible

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 4:32

GoogleCodeExporter commented 9 years ago
By Patilus:

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 4:32

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
By keany:
still exists

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 4:32

GoogleCodeExporter commented 9 years ago
By stfx:
We know. Simply disable the spells for now: 
http://www.oregoncore.com/index.php?/topic/1093-crash-on-charme/page__view__find
post__p__6322

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 4:32

GoogleCodeExporter commented 9 years ago

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 5:24

GoogleCodeExporter commented 9 years ago
Issue 142 has been merged into this issue.

Original comment by stfxm...@gmail.com on 30 Dec 2010 at 5:54

GoogleCodeExporter commented 9 years ago
Couldn't we just add a check to remove rooting effects etc after mind control 
or reset the state of the character? This is a bug that occurs on ressurecting 
in 4.0.6 when i was working on that. It has to do with a couple of the movement 
handlers either needing backported fully to 2.4.3 state.

Original comment by colbyjam...@gmail.com on 24 Apr 2011 at 3:06

GoogleCodeExporter commented 9 years ago
Should be fixed in this rev. 
http://code.google.com/p/oregoncore/source/detail?r=7c19da29ee814cb256cd8fac81d3
8a91d7c3459d

Original comment by dave...@gmail.com on 6 Aug 2011 at 9:20