Closed GoogleCodeExporter closed 9 years ago
Original comment by Paradox460
on 12 Jul 2008 at 3:45
One idea that went around on the TremWars forums is that your teams build
points should be calculated by how many players
are on the opposing team, and the build points be a division of total maximum
players on a single team divided by the total
build points. This is to help prevent camping.
Example:
Alien BP: g_alienBuildPoints / ( sv_maxClients / 2 ) * players on humans
Human BP: g_alienhumanPoints / ( sv_maxClients / 2 ) * players on aliens
The more players the enemy has, the more build points your team has.
Perhaps a condition so that a team has at least 50 build points, and a maximum
of g_[team]BuildPoints (in case of stacking).
Original comment by cri...@gmail.com
on 12 Jul 2008 at 4:24
I like the suggestion for using the number of players on the other team. I
have actually had some thoughts
along similar lines at various points in the past.
[irrelevant]
I think standard bp should be bumped up to 102...
[/irrelevant]
Original comment by doomagent13@yahoo.com
on 16 Jul 2008 at 6:38
If someone wants to implement such a system, that would be great
Original comment by Paradox460
on 16 Jul 2008 at 11:02
No significant work done on. Can be re-opened if interest is still there.
Original comment by Paradox460
on 5 Sep 2008 at 11:19
Original issue reported on code.google.com by
Rez...@gmail.com
on 11 Jul 2008 at 9:07Attachments: