Closed GoogleCodeExporter closed 9 years ago
no issues with fsm-trem's tremded 64bit what tremded are you using. also what
was the
output in the console it should look like mine
(dont forget to snip out any guid related stuff)
all that information will help the devs for p-g get somewhere with your request
tremserver@Slacker:~$ ./tremserverdev.sh
tremulous 1.1.0_SVN127:131M (FSM-Detonator) linux-x86_64 Aug 31 2008
----- FS_Startup -----
----------------------
execing default.cfg
execing autogen_server.cfg
couldn't exec autoexec.cfg
--- Common Initialization Complete ---
IP: 127.0.0.1
IP: 192.168.1.13
IP6: ::1
IP6: fe80::21d:7dff:fe09:3cf2%eth0
Opening IP socket: 0.0.0.0:32123
execing server2.cfg
Cvar sv_ does not exist.
------ Server Initialization ------
Server: atcs
----- FS_Startup -----
----------------------
Loading vm file vm/game.qvm...
]total 0, hsize 1021, zero 1021, min 0, max 0
total 19986, hsize 1021, zero 0, min 4, max 44
------- Game Initialization -------
gamename: base
gamedate: Sep 03 2008
------------------------------------------------------------
InitGame: <SNIP>
RealTime: 2008/09/04 17:18:43
!readconfig: loaded 6 levels, 3 admins, 0 bans, 0 commands
chat_readconfig: loaded 1 users with 0 channels
using layout "*BUILTIN*" from list ( *BUILTIN* )
2 teams with 2 entities
-----------------------------------
-----------------------------------
Hitch warning: 877 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 2734 msec frame time
Client 0 connecting with 0 challenge ping
<SNIP>
broadcast: print "UnnamedPlayer^7 connected\n"
Sending heartbeat to master.tremulous.net
broadcast: print "UnnamedPlayer^7 entered the game\n"
ClientBegin: 7
]quit
----- Server Shutdown (Server quit) -----
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
tremserver@Slacker:~$
Original comment by SlackerL...@gmail.com
on 4 Sep 2008 at 7:22
Hi,
I think that I am using tjw's tremded. The output goes up to the final time it
says:
!readconfig: loaded 6 levels, 3 admins, 0 bans, 0 commands
chat_readconfig: loaded 1 users with 0 channels
using layout "*BUILTIN*" from list ( *BUILTIN* )
2 teams with 2 entities
-----------------------------------
I can't copy and paste my exact output, as it crashes.
Original comment by website....@googlemail.com
on 4 Sep 2008 at 11:49
I had similar problems. They all stopped when I switched to the fsm-trem
tremded.
Alternatively, tremfusion's might work...
Original comment by doomagent13@yahoo.com
on 4 Sep 2008 at 2:21
(shameless project promotion on)
i found tjw to be quite buggy (personal opinion). i am sure fsm-trem has some
bugs
too. we haven't released yet so you will have to try tremfusion unless if you or
someone else can compile a tremded for you. i cant use tjw no more since i am
pure64bit and tjw doesn't provide 64bit binary's.
your error message doesn't help too much. newer tremdeds do have some bug fixes
admittedly not much but there is some. tremfusion and fsm-trem also has voip
(shameless project promotion off)
Original comment by SlackerL...@gmail.com
on 4 Sep 2008 at 3:42
Hi,
Sorry for the delay in replying. I coulnd't get tremfusion to work, however
for some
reason, it's just started working...
Thanks,
Adam.
Original comment by adam.to...@gmail.com
on 21 Sep 2008 at 4:59
Original comment by I.Am.Gew...@gmail.com
on 6 Dec 2008 at 3:26
Original issue reported on code.google.com by
website....@googlemail.com
on 4 Sep 2008 at 6:49