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Yehat using shields/weapons in Super Melee causes crash #70

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. In Super Melee, have a team that has the Yehat Terminator.
2. Set the AI level of the team to Awesome Cyborg.
3. Click on battle and when the Yehat is chosen, game will crash when the Yehat 
uses shields and then uses primary weapon.

What is the expected output? What do you see instead?
The expected output is that the Super Melee battle to continue until there are 
no ships left for a team.  What I see is that the game crashes and goes back to 
the desktop.

What version of the product are you using? On what operating system?
Using 0.2.1 on Windows 7

Please provide any additional information below.

Original issue reported on code.google.com by spina...@gmail.com on 2 Feb 2012 at 8:44

GoogleCodeExporter commented 9 years ago
This may be what I fixed in r2273.

A bit more testing using the above steps should be enough to determine whether 
it's still outstanding.

Evidentally on Linux, invalid accesses to memory on page zero will not cause a 
segmentation fault.  This is annoying because it's a bug that will bite someone 
on Windows.

Original comment by ejrh00@gmail.com on 2 Feb 2012 at 10:06

GoogleCodeExporter commented 9 years ago
Thanks. I'm guessing this fix will be in the next release after it's been 
verified and tested?

Original comment by spina...@gmail.com on 2 Feb 2012 at 11:03

GoogleCodeExporter commented 9 years ago
Just wanted to post to say that it crashes on Mac OSX as well.

Original comment by spina...@gmail.com on 4 Feb 2012 at 7:53