What steps will reproduce the problem?
1. Create an online game using Socket
2. Create IEntity entities and have animations using TweenMax
3. When i play game, i open another window. While i'm not focus to the game,
another player plays and it makes animation from my game (because it's online).
When i'm back to the game, almost the entities's disappear.
What is the expected output? What do you see instead?
I expect that everytime i lose the focus to the game, it still playing and the
entities is visible
What version of the product are you using? On what operating system?
Please provide any additional information below.
Because my game is an online game so i should not pause when i lose focus to
the game
Original issue reported on code.google.com by haihung1...@gmail.com on 9 Sep 2012 at 5:00
Original issue reported on code.google.com by
haihung1...@gmail.com
on 9 Sep 2012 at 5:00