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I'm working on a "Custom Rating" box like the Custom Time box.
Original comment by mattgatto
on 6 Jan 2009 at 12:02
Yeah, that is exactly what I meant. Thanks a lot.
Original comment by pe3...@gmail.com
on 6 Jan 2009 at 12:05
This seems to work but it doesn't have any strength indicator icons. It could
have an
icon for the min and one for the max that change the same way that the strength
icon
for the strength adjustment in the New Game vs. Computer dialog uses.
Original comment by mattgatto
on 7 Jan 2009 at 1:14
Attachments:
This looks to me as a very good patch. Just tell me if you'd like svn access.
Like you said, the dialog should have an icon, and probably one that changes
with the
entered rating, like the New Game one.
There are some small glitches in the spinners (they have 9899 as max? And the
min
value can go over the max value), but I'm thinking, that perhaps we should use
sliders, again like in the New Game dialog? It doesn't really matter to be able
to
specify if max rating should be 1600 or 1601.
Original comment by lobais
on 8 Jan 2009 at 8:47
I started working on this and quickly realized the whole seek panel had to be
redone.
I've finished a preliminary version of a new version of the seek panel.
Screenshots
and the patch are attached.
There are some missing parts in the patch... the "Player List" challenge panel
needs
to be done too, but that will be easy. Also, it doesn't have support for
variants
yet, but that will be easy to add as well. But I wanted to get some feedback
since
it's mostly done.
Original comment by mattgatto
on 29 Jan 2009 at 12:16
Attachments:
Forgot to attach the new files for the Color icon.
Original comment by mattgatto
on 29 Jan 2009 at 12:24
Attachments:
Looks very good.
Just thinking what could be possibly added in future.
What about manual accept? Could it be incorporated into this GUI, if decided to
add
such a feature?
Original comment by pe3...@gmail.com
on 29 Jan 2009 at 5:07
For the color icon, it is a good idea, but it will have to be redone in tango
style:
http://tango.freedesktop.org/Tango_Icon_Theme_Guidelines with double lines and a
small glow.
For the seekpanel, I very much agree that it needs to be redone at some time, to
contain all the fics features. Also recently has been added the possibility to
play
variants over fics, so it would have to contain this too.
It looks like some good work you've done, but we need to make it take up less
space.
An expand panel should never take up more space than the panel it supresses.
I suggest a more simple panel like the one attached. The entire set of
configurationwidgets would be hidden behind the small sidebutton. If they
should have
a name it must be editable too, but perhaps a such isn't even needed.
Original comment by lobais
on 29 Jan 2009 at 1:49
Attachments:
Original comment by gbtami
on 19 Mar 2009 at 8:10
Original comment by mattgatto
on 29 Mar 2009 at 2:16
Issue 470 has been merged into this issue.
Original comment by mattgatto
on 25 Jun 2009 at 8:36
Issue 477 has been merged into this issue.
Original comment by lobais
on 4 Jul 2009 at 1:15
Here are some screenshots of what the new seek dialog looks like. It
incorporates Thomas' idea of having
saved seeks. There is still some work left to do and which is in the screenshot
of my ToDo list which I've
also attached. Feedback on both the code and UI is welcome.
Original comment by mattgatto
on 5 Jan 2010 at 2:01
Attachments:
Hi,
I suggest instead of "Strength Center" and "Tolerance" to use only one double
slider.
This slider should provide enough info for min and max settings. It is must more
logical for average chess player.
I am not a python programmer, so I don't know if there is an object with two
sliders.
But if there is not such an object, then just put two slider objects one on the
left
for min value and one the right for max value.
Regards
Original comment by igo...@gmail.com
on 5 Jan 2010 at 6:43
Attachments:
Hi,
if I understand correctly, there is for each "Seek Panel" option (Standard,
Blitz,
Lightning) a button at right site which oppens a "Edit Seek" dialog. What is
little
bit confusing is "Time Control" option in this dialog.
I suggest:
1. remove "Time Controls" option from "Edit Seek" panel.
2. add "No Controls" option to main "Seek Panel" window. But I think it should
have
better name something like "Any player without any limitation".
Regards
Original comment by igo...@gmail.com
on 5 Jan 2010 at 6:54
Attachments:
Hi,
in "Chess Variant" section there is missing "Don't Care" option.
Regards
Original comment by igo...@gmail.com
on 5 Jan 2010 at 7:00
Attachments:
Hi,
it looks like there is some "escaping window" problem. See comment in attached
picture.
Regards
Original comment by igo...@gmail.com
on 5 Jan 2010 at 7:05
Attachments:
Hi,
another idea for Edit Seek dialog. Use tabs instead of "Edit Seek" dialog.
Don't know
how well does tabs fit in existing program.
Regards
Original comment by igo...@gmail.com
on 5 Jan 2010 at 7:16
Attachments:
[deleted comment]
Hi,
to make "Rated Game" consistent with other options in the same dialog.
Regards
Original comment by igo...@gmail.com
on 5 Jan 2010 at 7:39
Attachments:
Comments on
#14 If there is a double slider widget in pygtk, it's a good idea to use it
here.
#15 I agree that time control section is redundant, so "No control" and "Time
limit"
is enough, as shown in #18
#16 I don'n think "Don't Care" in Chess variant section is a viable option.
#18 Using tabs for setting same options seems overcomplication for me.
#19 Agreed.
#20 Using radio buttons for only 2 options instead of checkbox is not a good
idea IMO.
Original comment by gbtami
on 5 Jan 2010 at 10:00
#18 -> ok, you are right tabs would complicate too much. So probably better
solution
like in #18, but without tabs.
#16 -> ok, you are right, chess player should know what kind of game he/she
would
like to play.
#20 -> you are right, what I don't like is that "Rated Game" option looks like
it
belongs to "Chess Variant" section. So maybe there should be section like
"Rating
Variant" (the same logic as "Chess Variant") and then check button bellow "Rated
Game". So some kind of separation between "Chess Variant" and "Rated Game".
Original comment by igo...@gmail.com
on 5 Jan 2010 at 10:24
Happy New Year everyone!
Matt, this is great work indeed! Good to see you have found ways around most of
the
difficulties, I know this issue contains.
I think the idea of a configuration window is good. The alternative would be
the small
popout things, which we have in the NewGameMenu, but here the configuration
buttons
are not in a dialog but a mainwindow, and thus a dialog feels good. There is as
well
too much information put it in anything less than a dialog.
I agree with every single point of your TODO. Only I'm not 100% sure what you
mean by
'rating point increments should be smaller'. Does this refer to the step of the
sliders?
I'm impressed with the amount of activity in this thread. My opinions on the
discussed
topics are as follows:
[On the Time Settings]
The SeekDialog differs from the NewGameDialog in that it is a configuration
panel and
not an active object. Thus the SeekDialog really shouldn't have any
sub-configuration
panels itself. The is no need for the SeekDialog to remember time settings, the
outer
seek panel already does exactly that.
I think therefore, that the time-spinners should be moved directly into the
dialog,
replacing the current radiobuttons.
[On the Tolerance Slider]
First of all gtk contains no double slider, or anything similar with more than
very
basic features.
Secondly, I think a rating window is most intuitive, when it has a position and
a
width. No need of fiddling with upper and lower bounds. Possibly the tolerance
could
even be turned into a link 'Change tolerance' which on click shows the slider.
Most of
the time a standard width of 200 or so will work just fine.
[On the Chess Variants]
Similar to the Time Settings, we don't want memory in the configuration panel.
A
single combobox should do.
I don't think we need a 'don't care' option. As far as I remember, that is not
even
possible on FICS.
[On Tabs]
Tabs could be a fine solution, if there was only one "Gear" button in the
SeekPanel,
but in keeping consistency with the NewGameDialog I think it is better to have
one
"Gear" button for each item, and thus no tabs.
[On the Rating Checkbox]
The rating Checkbox is a bit problematic because it is a lone option, and we
don't
have any 'miscellaneous' options to group it with. Maybe the best solution is
to bring
it out right next to the Manual checkbox.
As with the variants it is not possible in fics to 'not care' about rating.
At the end of the day your opinion will be strongest, since you code it. :)
I'm looking forward to see this in trunk ;)
Cheers, Thomas
Original comment by lobais
on 5 Jan 2010 at 12:06
Igor,
While it is true, that PyChess might currently be using a few too many windows,
grouping them together is not something we can do. That is the task of the
windowmanager.
And btw. nice work image-commenting everything :D
Original comment by lobais
on 5 Jan 2010 at 12:07
Thanks for the great feedback everyone, especially Igor's image comments!
In regards to there being too many windows, I agree. Hopefully GNOME 3.0 will
help with this when
they ditch the crappy MS Windows taskbar way of grouping windows.
In regards to the tabs, I think what we have so far with the radio button saved
seeks in the FICS
lounge is just as good if not better (and already coded ;). I've thought of
using similar
Blitz/Standard/Lightning toggle buttons (like Evolution has for Mail, Contacts,
Calendars, etc.) for the
Game List tab of the FICS Lounge when it gets some love in the future, though.
What everyone pointed out about the Time Settings and Chess Variants having
saved state being
redundant in the dialog was absolutely right and I've fixed that.
I agree that the "Rated Game" checkbox at the end is a little bit problematic
visually. Thomas, your
idea of moving it to the FICS Lounge and grouping it with the "Manual Accept"
checkbox would be the
ideal solution, but it's not possible. This is because in FICS you can play
untimed games, but they
can't be rated games nor chess variant games (they have to be normal chess). So
when "Untimed" is
checked in the Time Control section, the dialog has to make the Rated Game
checkbox and the
Chess Variant sections insensitive, so the Rated Game checkbox has to go in the
Edit Seek dialog.
The solution I chose is to move Manual Accept into the dialog and group it with
Rated Game in an
additional Options section.
The Opponent Strength/Rating section is definitely the most complicated section
of the Edit Seek
dialog and the trickiest to get right from a usability and UI perspective and
so I thought about it alot. I
had a minor epiphany when I realized that this section of the dialog, while it
is the most complicated
section, is also probably the least used of all the sections, or at least,
should be the least used if it's
designed properly. When configuring a seek and looking for a game, most people
from beginner users
to advanced users basically want to do one of two things, either a) play
someone of roughly their
strength, or b) play someone of any strength ("Don't Care"). B is easy, but A
isn't yet because even
though you may adjust the rating slider center to match your rating for the
current type of game you're
playing, when your strength changes (and it does after every game you play) or
when you change the
chess variant or the time control, you need to manually update this section of
the dialog, which is
annoying. My idea was to set this up so that (if desired) the strength center
automatically adjusts
when you finish a game, change the time control, or change chess variant
elsewhere in the dialog. So
I went off on a tangent for a weeks in January and adapted (from C to Python)
the ChainButton thing
from The GIMP's Image Resolution dialogs which have a little chain icon that,
when toggled,
constrains x/width to y/height. The screenshot attached shows how this might
look (although the code
doesn't yet enforce the constraint when the values are "chained"/"locked").
After getting it to work, I
decided in the end to ditch this aspect of the dialog in the interest of
getting the dialog finished
because I found out that the image files for the "chain" icon are too large
vertically for connecting
anything other than spinbuttons. One easy way to work around this though might
be to simply rotate
the chain icon images 90 degrees.
Thomas, I've added issue 233 as a blocker to fixing this (for me at least)
because I can't edit glade
files until it's fixed and this prevents me from fixing the last bullet item of
my TODO list (UI for when
you have too many outstanding seeks and a Remove Seek button). It's not really
necessary to do that
though to finish the Seek Dialog though, I've just grouped them together
mentally, so feel free to ignore
it. Also, 233 might not block you from doing it... ;)
Original comment by mattgatto
on 28 Apr 2010 at 1:38
Original comment by mattgatto
on 28 Apr 2010 at 1:39
Attachments:
Excellent roundup and excellent screenshots.
I think most of the glades are already moved, but it might be a good idea to
check it
through.
I've attached a new colors screenshot.
Original comment by lobais
on 28 Apr 2010 at 3:50
Attachments:
I forgot to add widgets/ChainBox.py I think and will do it when I get home.
Original comment by mattgatto
on 28 Apr 2010 at 4:06
Or to have the dynamic effect.
Original comment by lobais
on 28 Apr 2010 at 4:40
Attachments:
Awesome!!
Original comment by mattgatto
on 28 Apr 2010 at 5:28
mattgatto,
nice job done!
Opponent Strength: you are correct, most people would like to play with
opponent that
has some kind of tolerance and this tolerance should change when my rating
changes.
One little note: I like to play with players that are stronger - better rating
then
me because a) it is challenge b) if the opponent rating is to small and I lose
the
game, my rating drops too much. So I like to play with players that have 50
points
less then me and 200 points more then me. If I understand correctly according to
Tolerance +/- 200, I can't set this settings. I don't know if we should
complicate
this tolerance further, but it would be nice if there was Lower frontier
tolerance
and Upper frontier tolerance. What is "Center" option for?
Original comment by igo...@gmail.com
on 28 Apr 2010 at 5:37
Thanks Igor. That actually IS possible. Both the tolerance and center are
adjustable in increments of 25
points. So setting the tolerance to 250 and the center to 200 above your rating
would accomplish what
you want.
Original comment by mattgatto
on 28 Apr 2010 at 6:32
[deleted comment]
mattgatto,
what happens when my rating changes:
1. tolerance is automatically adapted to new rating
2. I have to manually adapt tolerance
Original comment by igo...@gmail.com
on 28 Apr 2010 at 7:24
If I may.
igor2x: The tolerance wont't change, but the center of strength will. It will
move to
your new rating, or
Ideally - if you have increased your center manually - it will increase by the
same
amount as you received.
matt: Sounds great.
Original comment by lobais
on 28 Apr 2010 at 8:55
Nice work!! Sounds terrific.Can't wait to try it.Thankyou
Original comment by ahwar...@gmail.com
on 28 Apr 2010 at 10:59
This is the correct tarball and diff with lib/pychess/widgets/ChainVBox.py
included
Original comment by mattgatto
on 28 Apr 2010 at 1:16
Attachments:
Hmm, I hadn't thought of the automatic strength center adjustment case where
someone has a non-
standard strength center manually set. I agree it makes sense in the simple
case where someone's
rating for the type of game the seek is configured for, changes (because they
played a few games of that
type previously and their rating changed). But what about the case where
someone changes the variant
or the time control? I guess in this case it should still keep the same
strength center <-> strength
differential configured, right?
In other words, taking Igor's case as an example where he has manually adjusted
his strength center
slider value for the seek he is editing to 200 points above his rating, and the
time control for this seek is
set to blitz = 5 0, and then he changes the time control to standard = 15 5,
and his standard rating is 300
points higher than his blitz rating, then the dialog would auto-adjust his
strength center slider value to 300
points above its previous value to hold the implied ratio he manually set where
(his rating center) -
(opponent's rating) = -200 ?
Original comment by mattgatto
on 28 Apr 2010 at 1:48
Attachments:
[deleted comment]
Thanks for posting the tarball.I have been trying out the new features and have
encountered no issues.The strength centre sliders and the ability to issue
variant
seeks are nicely packaged in keeping with the simplicity of the pychess
approach.
Original comment by ahwar...@gmail.com
on 29 Apr 2010 at 7:33
Hi, I am not a programmer, can someone put some simple instructions how to apply
above "patch" to my PyChess? I would really like to test this feature.
Thanks
Original comment by igo...@gmail.com
on 3 May 2010 at 8:08
[deleted comment]
The easiest way (until I publish an hg clone, I'll try and do this Wendesday)
to try it out for now is to
download pychess-newseekdialog.tar.gz from my above comment and then cd into
your pychess svn or
hg directory and do for example:
gatto@gatto-laptop:~/code/svn/pychess$ tar xzf
~/Downloads/pychess-newseekdialog.tar.gz
If it unpacked correctly you should see a file under "pychess/lib/" like
~/code/svn/pychess/lib/pychess/widgets/ChainVBox.py
Original comment by mattgatto
on 4 May 2010 at 12:56
mattgatto, thanks a lot for instructions. I have tested it and it looks great.
This
is one single most important feature I have been waiting for a while and I love
it.
Original comment by igo...@gmail.com
on 4 May 2010 at 2:02
BTW, I have set some settings in Edit Seek dialog and clicked on "Send seek"
button.
Is there any way I could cancel sent seek?
Original comment by igo...@gmail.com
on 4 May 2010 at 2:07
That feature is planned (see the TODO list PNG above), although not necessary
for finishing the dialog.
It's very easy to implement but I haven't been able to edit glade files lately
because of version
incompatibilities and I need to be able to do that to add a "Remove Seek"
button to the
"Seeks/Challenges" FICS Lounge tab. I'll try to do it soon though.
Original comment by mattgatto
on 5 May 2010 at 12:29
Is there an availble clone?
Original comment by lobais
on 24 May 2010 at 1:02
i haven't made one yet but I can if you want. I've been unsuccessfully working
on fixing some smaller
offer.py stuff that I thought was ready to commit a month ago.
Original comment by mattgatto
on 25 May 2010 at 2:38
Issue 563 has been merged into this issue.
Original comment by gbtami
on 15 Jun 2010 at 8:47
Original comment by lobais
on 23 Jun 2010 at 8:50
Original issue reported on code.google.com by
pe3...@gmail.com
on 4 Jan 2009 at 2:49