Trying to plot using sympy causes pyglet to fail.
In [1]: Plot()
Out[1]: <blank plot>
objc[95139]: Object 0x7fc9c1dbaea0 of class __NSFastEnumerationEnumerator
autoreleased with no pool in place - just leaking - break on
objc_autoreleaseNoPool() to debug
objc[95139]: Object 0x7fc9c1e60ee0 of class NSConcreteValue autoreleased with
no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[95139]: Object 0x7fc9c1e00630 of class NSConcreteValue autoreleased with
no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
unittests die starting here (tests hang, no windows, etc):
Note: Graphics tests fail with recent nvidia drivers
due to reordering and optimisation of vertices
before they are placed in the feedback queue.
Running Test: graphics.IMMEDIATE
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Running Test: graphics.IMMEDIATE_INDEXED
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Running Test: graphics.RETAINED
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Running Test: graphics.RETAINED_INDEXED
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Running Test: graphics.MULTITEXTURE
Draws a full-window quad with two texture units enabled and multi
texcoords. Texture unit 0 is a checker pattern of yellow and cyan with
env mode replace. Texture unit 1 is a checker pattern of cyan and yellow,
with env mode modulate. The result should be flat green (with some variation
in the center cross).
The test will correctly detect the asbence of multitexturing, or if texture
coords are not supplied for a unit, but will still pass if the texture
coordinates for each unit are swapped (the tex coords are identical).
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Running Test: window.WINDOW_OPEN
Test that a window can be opened.
Expected behaviour:
One small window will be opened coloured purple.
Close the window or press ESC to end the test.
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Press return to begin test...
Original issue reported on code.google.com by mka...@gmail.com on 20 Jan 2012 at 8:11
Original issue reported on code.google.com by
mka...@gmail.com
on 20 Jan 2012 at 8:11