Closed GoogleCodeExporter closed 9 years ago
This patch seems innocuous--just creating a vertex list with float instead of
ints. Anybody see a problem with it?
Original comment by winstonw...@gmail.com
on 22 Jun 2012 at 9:31
I think this is the same as issue 371. Alex H wanted to make floats an option
to avoid sub-pixel artifacts.
Original comment by winstonw...@gmail.com
on 22 Jun 2012 at 10:10
I encountered this problem on a windows 7 laptop.
Video card: AMD Radeon HD 4680G
Driver version: 8.90.7-110915a-125898C
The patch fixed it.
Original comment by menkomigen6@gmail.com
on 4 Oct 2013 at 9:41
Hi,
I also encountered a similar problem on a windows 7 desktop.
Video card: Intel(R) HD Graphics 3000
Driver version: 9.17.10.3223
For me the sprite alone displays correctly. The problem arises when I try to
add a label together with the sprite. I attach a minimal code which
demonstrates my problem.
I noticed two things:
1. If I add one more letter to the label, the sprite appears. But a second
additional letter and it disappears again.
2. If I increase the size of the image just above 128x128 (so at 129x129), the
problem disappears.
If I apply the patch, problem is fixed.
Best regards,
Daniel.
Original comment by dan.gill...@gmail.com
on 7 Oct 2013 at 8:53
Attachments:
I think this issue is related to issue #371:
See: https://code.google.com/p/pyglet/issues/detail?id=371#c1
That issue has a patch in
https://code.google.com/p/pyglet/issues/detail?id=371#c2
Can you give it a go?
I'm going to close this issue and keep track of it in issue #371.
Original comment by useboxnet
on 28 Nov 2013 at 7:49
You have to pass `subpixel=True` parameter when creating the Sprite.
Original comment by useboxnet
on 28 Nov 2013 at 7:56
Original issue reported on code.google.com by
torokati44
on 11 May 2012 at 5:23Attachments: