google-code-export / sea3d

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Flipped axis and displaced objects in instances #11

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Hi again,

Sorry if I ask something wrong but I'm new in SEA3D and get this issues in 
mirrored objects exported from MAX 2013.

Please, take a look to this screenshot from my browser

http://dl.dropbox.com/u/19474257/Compartido_temp/three_js_-_pointerlock_controls
.png

And this other shot is from 3DS

http://dl.dropbox.com/u/19474257/Compartido_temp/render.jpg

All the wrong objects have in common that are instances and are mirrored using 
the mirror tool of 3DS. I attach to this post all the files including the 3DS 
files and SEA.

Any kind of help will be appreciated.

Thanks for this wonderful software.

Original issue reported on code.google.com by car...@telemaco.es on 20 Apr 2014 at 8:10

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GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
Hi Carlos, thank you.

The problem is related with negative scale. I put everything in positive scale, 
yet both SEA3D, Three.JS and Away3D not work correctly with negative scales. 
I'm sending you an update of SEA3D.

Feel free to ask any kind of question.

Cheers.

Original comment by sunagbrasil@gmail.com on 21 Apr 2014 at 5:31

Attachments: