When playing Level 2, I scared one human out through a window in the left side
of the room into the enclosed island of blackness. This courtyard then proved
to be the human's final resting place as he had not the will power to leave the
room or the cowardliness needed to be scared out of the room by me.
he's still in that room, some say.
It felt like I couldn't progress because I'd got the human trapped outside,
inside her own walls?!
Original issue reported on code.google.com by peterhas...@gmail.com on 5 Jan 2014 at 11:50
Original issue reported on code.google.com by
peterhas...@gmail.com
on 5 Jan 2014 at 11:50