Closed GoogleCodeExporter closed 9 years ago
Not for Tweener. This is a common problem with hit areas that change scale or
position, and happens regardless of tweening mechanism used. You basically
cannot
subtract from the hit area when you have the rollover animation, or else you'll
get
this behavior.
You will need to compensate somehow - either by having the hit area as a
separate,
fixed area, or increasing it to cover the subtracted area during the rollover
animation.
Original comment by zisfor...@gmail.com
on 10 Feb 2008 at 4:03
Original issue reported on code.google.com by
revi...@gmail.com
on 10 Feb 2008 at 3:51Attachments: