Closed GoogleCodeExporter closed 9 years ago
something new to add to this too.
auto=@damaged(player) + trample
this also has the same result as damage to creature, since 2 targets recieve
damage
the program negates the effect.
Original comment by arcaneou...@gmail.com
on 2 May 2010 at 3:06
this isnt really the case, the @damaged(creature) from(this) <--is broken, as
you can see from the other open bug about @damaged(creature) from(this). :( i
tried fixing this but couldnt get the trigger working
Original comment by omegabla...@gmail.com
on 3 Aug 2010 at 9:23
Merged with issue284.
Original comment by dan.solo...@googlemail.com
on 14 Sep 2010 at 10:13
Original issue reported on code.google.com by
arcaneou...@gmail.com
on 4 Mar 2010 at 10:10