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Protection from white gained by Sejiri Steppe nullifies all damage from attacker #475

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. player puts Sejiri Steppe into play with other creatures in play ready for 
attack
2. player selects a creature for protection from white
3. player attacks 
4. opponent (AI) does not have anything to block attackers

What is the expected output? What do you see instead?
Damage done by creatures should damage AI 

Instead, 0 damage is done to AI and attackers are all tapped.

Please use labels and text to provide additional information.
attached is the test I used to verify the bug

Original issue reported on code.google.com by techdragon.nguyen@gmail.com on 4 Oct 2010 at 4:15

Attachments:

GoogleCodeExporter commented 9 years ago
auto=choice name(white) && fog from white target(creature) ueot
auto=choice name(blue) && fog from blue target(creature) ueot
auto=choice name(black) && fog from black target(creature) ueot
auto=choice name(red) && fog from red target(creature) ueot
auto=choice name(green) && fog from green target(creature) ueot

this is coded incorrectly....

FOG
is a variation of "preventallcombatdamage" that targets perminents NOT to be 
confused with 

"protection from(red)" for exsample.
 target creature you control gains protection from the color of 

Original comment by omegabla...@gmail.com on 4 Oct 2010 at 1:16

GoogleCodeExporter commented 9 years ago

Original comment by omegabla...@gmail.com on 4 Oct 2010 at 1:18

GoogleCodeExporter commented 9 years ago
The same issue was found for Shelter. 
mtg.txt has been updated with the fix.

Original comment by techdragon.nguyen@gmail.com on 4 Oct 2010 at 3:38