Closed austinmw closed 1 week ago
We haven't experimented on scaling up much. There are some considerations about scaling:
GameMaster
currently calls on all agents at every step. So, linearly scaling calls for agents to act. A different GameMaster
(or one with different components, anyway) could be designed (we have some ideas, so stay tuned) to only ask "relevant" players for actions, causing sub-linear scaling.Thanks for your response!
Hi, apologies if there's another thread or mention about this that I missed.
I'm curious about scaling number of agents. In particular,
Any advice would be greatly appreciated!