To get the correct player word, use the getUnscrambledWord() function, which takes in the currentGameUiState.currentScrambledWord word and returns the unscrambled word. Store this returned value in a new read-only variable named unScrambledWord and assign the value returned by the getUnscrambledWord() function.
variable used in the code example is correctPlayerWord instead of unScrambledWord
you folks should be more careful when using generative ai when creating lessons
variable used in the code example is
correctPlayerWord
instead ofunScrambledWord
you folks should be more careful when using generative ai when creating lessons