Open footballhead opened 7 months ago
Using scene::GltfLoader, some models in glTF-Sample-Assets fail to load because a material is not provided.
scene::GltfLoader
From 3.9.6:
The default material, used when a mesh does not specify a material, is defined to be a material with no properties specified. All the default values of material apply.
This would allow us to load more models like:
Using
scene::GltfLoader
, some models in glTF-Sample-Assets fail to load because a material is not provided.From 3.9.6:
This would allow us to load more models like: