Closed RenfengLiu closed 3 months ago
One issue with this sample is it's not exactly 100/200/300/4000 instructions in the Dive capture,
actually the number of instructions is the same, since it's using the loop in the shader. the cycles needed should be different though.
One issue with this sample is it's not exactly 100/200/300/4000 instructions in the Dive capture,
actually the number of instructions is the same, since it's using the loop in the shader. the cycles needed should be different though.
no worries, doesn't have to be the exact number, just want to see the ALU impact on power consumption
added a new knob
vs-alu-instruction-count
. The sample can be run with following knobs: "enable-skybox": false, "enable-spheres": false, "enable-metrics": false, "fullscreen-quads-count": 1, "fullscreen-quads-type": "Solid_Color", "fullscreen-quads-single-renderpass": true, "alu-instruction-count": 200