Closed maxencefaldor closed 10 months ago
Hi @maxencefaldor ! Apologies for the late reply. I would suggest using the state.pipeline_state.contact.penetration > 0
. If you pass debug=True
to the base environment (https://github.com/google/brax/blob/main/brax/envs/base.py#L86), the pipeline_state.contact
will be populated. Let us know if you have any trouble!
Hi,
I would like to get the feet contact information for environments like hopper, walker2d, halfcheetah, ant and so on.
For example, for halfcheetah the feet contact information would be a binary two-dimensional vector like [0, 0], [1, 0], [0, 1] or [1, 1], indicating for each foot, if the foot is in contact with the ground.
For ant, a binary four-dimensional vector like [0, 0, 0, 0], [0, 1, 0, 0], ...
What is the best to get that information using a state?