Closed muth02446 closed 7 years ago
glShaderBinary is a valid entry point in the OpenGL ES 2.0 API. What issue are you having with it?
Commented out now. I'm not sure why we don't have this in manual bindings...
a4433eddeaa76a7560a9110e5aa099dcdbcb609e
This is for ubuntu 16.04
had to comment out this line to make things work //{"glShaderBinary", glShaderBinary_native},