Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
Not sure how this file was created, but it is coming from Google 3D Tiles (so, Draco is also from google, so I hope you will be able to retrieve the right team)
The file has 314 vertices, so indices can't be stored on uint8 / componentType 5121
Hello,
In this file [0], the componentType of the indices accessor seems to be wrong.
problem_tile.glb
```jsonc { "asset":{ "version":"2.0", "generator":"draco_decoder", "copyright":"Google" }, "scenes":[ { "nodes":[ 0 ] } ], "scene":0, "nodes":[ { "mesh":0, "translation":[ 851227.05319905072, 4379922.724366514, 4543783.8765163999 ] } ], "meshes":[ { "primitives":[ { "attributes":{ "POSITION":1, "TEXCOORD_0":2 }, "indices":0, "mode":4, "material":0, "extensions":{ "KHR_draco_mesh_compression":{ "bufferView":0, "attributes":{ "POSITION":0, "TEXCOORD_0":1 } } } } ] } ], "accessors":[ { "componentType":5121, "count":513, "type":"SCALAR" }, { "componentType":5126, "count":314, "max":[ 53.494731903076172, 37.779499053955078, -9.2874250411987305 ], "min":[ -69.238937377929688, -95.882095336914062, -92.276382446289062 ], "type":"VEC3" }, { "componentType":5126, "count":314, "type":"VEC2" } ], "materials":[ { "pbrMetallicRoughness":{ "baseColorTexture":{ "index":0, "texCoord":0 }, "baseColorFactor":[ 1, 1, 1, 1 ], "metallicFactor":1, "roughnessFactor":1 }, "emissiveFactor":[ 0, 0, 0 ], "alphaMode":"OPAQUE", "extensions":{ "KHR_materials_unlit":{ } } } ], "textures":[ { "source":0, "sampler":0 } ], "samplers":[ { "wrapS":33071, "wrapT":33071 } ], "images":[ { "bufferView":1, "mimeType":"image/jpeg" } ], "bufferViews":[ { "buffer":0, "byteOffset":0, "byteLength":1108 }, { "buffer":0, "byteOffset":1108, "byteLength":3108 } ], "buffers":[ { "byteLength":4216 } ], "extensionsRequired":[ "KHR_draco_mesh_compression", "KHR_materials_unlit" ], "extensionsUsed":[ "KHR_draco_mesh_compression", "KHR_materials_unlit" ] } ```Not sure how this file was created, but it is coming from Google 3D Tiles (so, Draco is also from google, so I hope you will be able to retrieve the right team)
The file has 314 vertices, so indices can't be stored on uint8 / componentType 5121
Originally reported on Blender glTF I/O repo: [1]
[0] : https://github.com/KhronosGroup/glTF-Blender-IO/files/14599795/problem_tile.zip [1] : https://github.com/KhronosGroup/glTF-Blender-IO/issues/2162