Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
Can somebody help me understand the below function?
I am struggling to understand draco::EncoderOptions
This is the function implemented by the former worker. After getting this draco process, the intensity values seem to be different with original value. May I know how to get the original value in cesium side?
Can you share the code where you initialize and set the intensity attribute?
Btw, quantization bits should be set using SetAttributeInt() method (but it shouldn't really make a difference in this case).
Can somebody help me understand the below function?
I am struggling to understand draco::EncoderOptions This is the function implemented by the former worker. After getting this draco process, the intensity values seem to be different with original value. May I know how to get the original value in cesium side?
I have tried to adjust there parameters
But I can't get satisfactory results.
Is there any mention of the API's comment of SetAttributeFloat?