google / filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
https://google.github.io/filament/
Apache License 2.0
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The JavaScript/TypeScript bindings don't support engine config parameters #6926

Open BStringhamVRSK opened 1 year ago

BStringhamVRSK commented 1 year ago

Unless I'm not seeing it, the JavaScript/TypeScript interface doesn't support the ability to pass in engine and driver configuration parameters. We need to modify those values to handle the larger scene sizes we regularly encounter.

The parameters I'm referring to are the filament::Engine::Config struct values:

The only engine creation options I see are for GL settings.

Thanks.

atcha commented 1 year ago

Hello,

for information, we have the same problem here.

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