matedit is a new tool that can "edit" compiled material files. Initially, it will support a single command, "external-compile", which will be used to precompile MSL (Metal Shading Language) shaders into Metal shader libraries. This command will accept a path to an external, user-provided script which will perform the actual compilation.
matedit is a new tool that can "edit" compiled material files. Initially, it will support a single command, "external-compile", which will be used to precompile MSL (Metal Shading Language) shaders into Metal shader libraries. This command will accept a path to an external, user-provided script which will perform the actual compilation.
BUGS=[333547148]