Is your feature request related to a problem? Please describe.
The only way to get a VR viewport for a 6-dof mobile app is to change the viewport using OpenGL. Thus Filament can't be used.
Describe the solution you'd like
I want to be able to have 2 viewports on the same screen where I can render objects, so that I can have a VR screen like.
Describe alternatives you've considered
Making this viewport using OpenGL, see my poc mobile-vr-sdk. However rendering features have to be developped from scratch.
Cardboard sdk : not using 6 dof.
Is your feature request related to a problem? Please describe. The only way to get a VR viewport for a 6-dof mobile app is to change the viewport using OpenGL. Thus Filament can't be used.
Describe the solution you'd like I want to be able to have 2 viewports on the same screen where I can render objects, so that I can have a VR screen like.
Describe alternatives you've considered Making this viewport using OpenGL, see my poc mobile-vr-sdk. However rendering features have to be developped from scratch. Cardboard sdk : not using 6 dof.
OS and backend Android.