Closed mbalajee closed 2 weeks ago
I also checked out the main branch (to eliminate the local changes I made) & ran the gltf_viewer.cpp
app and still seeing the issue
Tried updating the below constants before running the gltf sample from CLion but no luck,
Looks like changing in CMake file isn't enough, I changed the values inside the code & now i don't see the errors
Describe the bug I am building filament from source, I synced my fork and the performance just went north - GLBs that were loading at ease previously are now struggling to load in desktop (seeing a lot of errors & startup time is 5x times) and worse filament is crashing in Android
Changes I pulled causing the issue
Left - affected version (most recent), Right old version working fine
https://github.com/google/filament/assets/17508872/c75adf99-f15a-47dc-85aa-0c0a70ce9fcd
Logs:
Load any larger model (with over 10K entities) & observe the log and load time of the model
Desktop (please complete the following information): Mac M3 Max / 64 GB
Smartphone (please complete the following information): Pixel 8 - Filament crashes when loading larger model (over 10K entities)
Additional context Unfortunately I couldn't share the models causing the issue as they're private to our customers but the issue can be reproducible on any larger models