google / filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
https://google.github.io/filament/
Apache License 2.0
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Compute shaders in filament #7995

Open lukkio88 opened 2 months ago

lukkio88 commented 2 months ago

Hi,

Does filament support in anyway compute shaders? I was hoping to find some examples on how to setup compute shaders in filament if possible.

I think from the documentation it seems like is possible, but maybe there's an example you can point to for reference?

pixelflinger commented 2 months ago

We don't support compute shaders yet (even if some work in that direction exists). The closest we have is renderStandaloneView(); but it's really not compute shaders.