Open sistr22 opened 5 years ago
Thanks for reporting this issue. It would be indeed good to get access to the trace. Could you please push it to a Google drive folder and share the link with us?
Also please inform us which version of GAPID were you using and, when possible, attach the log files (generated gapi*.log files in the /tmp folder) and a full logcat to the drive folder.
Cheers!
This odd error is due to the pixel readback causing a GL error. I just pushed a change (#2916) which will improve the error message, although it won't get rid of the underlying issue. To figure out why the replay is not working correctly having the trace would be very helpful.
When trying to access the depth buffer, It display this error:
Our game is using OpenGL ES 2.0. The trace is really big (over 200mb) if you need it please email me :)
Thx