Some sort of latency exerciser would be handy. Examples include "pointer trails" to see how far behind the touch input we get, and a big sliding box that tries to move with your finger. For the latter I'm thinking of something like Google Maps but with just a simple texture instead of network tiles.
The goal is to have a test app that shows the benefits of DispSync and eglPresentationTimeANDROID.
Some sort of latency exerciser would be handy. Examples include "pointer trails" to see how far behind the touch input we get, and a big sliding box that tries to move with your finger. For the latter I'm thinking of something like Google Maps but with just a simple texture instead of network tiles.
The goal is to have a test app that shows the benefits of DispSync and eglPresentationTimeANDROID.
Background: http://stackoverflow.com/questions/26317132/minimize-android-glsurfaceview-lag/