Closed realityforge closed 5 years ago
In the last commits, I've introduced a Problems class
I would prefer to add a reportError()
to this class and change the implementation of hasErrors
to return true if an error has been reported.
When reportError returns true, the generator exits with a non-zero exit code
Seems reasonable. I will reimplement it that way the next time I get back to this
It should be noted that this is step 1 for achieving #28