Closed Sheph closed 4 years ago
According to https://google.github.io/liquidfun/
This should tell you what you want to know, but I haven't read it myself.
What a useful paper, thanks a lot! It's strange why I haven't come across with it when I needed it the most. I've already studied the code myself and made all the necessary changes :)
I have a question, is liquidfun based on some form of SPH ? After looking at source code it doesn't seem so. Is there any paper I can read about algorithms being used ?