google / liquidfun

2D physics engine for games
http://google.github.io/liquidfun
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Software collision monitoring #126

Open liuHongyang0207 opened 8 months ago

liuHongyang0207 commented 8 months ago

How can I use polygon collision callback? It's too difficult. b2ContactListener doesn't enter at all. What should I do? Can you give an example? I'm JavaScript and I use it on Cocos Creator

liuHongyang0207 commented 8 months ago

@kant @qknight @iainmerrick @eugenis