Open henrybaxter opened 8 years ago
@henrybaxter : Thanks Man it worked.
@henrybaxter : Could you please help me with this : https://github.com/google/liquidfun/issues/70
Just ran into this with the stable tar.gz release also. The fix above worked, thank you!
https://github.com/google/liquidfun/releases liquidfun-1.1.0.tar.gz
on xcode 9.2
MacOSX 10.13.2
I additionally had to change the MacOSX SDK from 9 to 13 (latest).
Running run_tests.sh yielded
This can be fixed with
And then the unit tests complete without problem (yes the + - is unnecessary, but I thought it read the cleanest).