In the "Load" event hander, I am trying to call activateAR on mobile. It is working in Firefox and in Safari, but not in Chrome.
Maybe it is not a bug, it is the intended working on Chrome, due to the limitation to the browser to not imitate user interaction. Can you clarify on this?
In the "Load" event hander, I am trying to call activateAR on mobile. It is working in Firefox and in Safari, but not in Chrome. Maybe it is not a bug, it is the intended working on Chrome, due to the limitation to the browser to not imitate user interaction. Can you clarify on this?
Example
Code: