google / neuroglancer

WebGL-based viewer for volumetric data
Apache License 2.0
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Adaptive downsampling of transparent layers based on framerate #586

Closed seankmartin closed 1 month ago

seankmartin commented 2 months ago

The overall idea is that a setting (currently on by default) would allow a global downsampling in XY resolution for 3D panels of transparent layers during camera movement if the framerate drops below a certain threshold.

All of this is open to change, but currently:

Very open to thoughts on exacts and/or the overall strategy. Also happy to try think of some way to avoid downsampling general transparent layers if only VR layers are desired to be downsampled.