Open liamcarter111 opened 3 years ago
Trying to use a frag shader with multiple texture samplers, code works fine in WebGL but in node-gles the second texture is empty. Also, swapping the activeTexture and uniform1i indexes, the same result just the other way around.
ubuntu 21.04
Trying to use a frag shader with multiple texture samplers, code works fine in WebGL but in node-gles the second texture is empty. Also, swapping the activeTexture and uniform1i indexes, the same result just the other way around.