Closed jamcohen closed 6 years ago
The loading scene for the Sphere Blast scene now uses the loading bar and loading screen components to load the main game scene.
I also reduced the number of particles in the game which were bogging down performance, and fixed a broken reference in the game scene.
The AnimateLoadingText and AssetBundleDownloader components are no longer in the scene, but you're right that I should delete the scripts. I'll add it to this PR since it's quick.
The loading scene for the Sphere Blast scene now uses the loading bar and loading screen components to load the main game scene.
I also reduced the number of particles in the game which were bogging down performance, and fixed a broken reference in the game scene.