google / play-unity-plugins

The Google Play Plugins for Unity provide C# APIs for accessing various Play services
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Play Asset Delivery - AssetPackService : Binder has died and cant access active request #209

Open GrimSparrow opened 1 year ago

GrimSparrow commented 1 year ago

We have case like below:

  1. In Google Play settings set Wi-fi Only
  2. Download application from store
  3. Start application, after this we start downloading on-demand bundles
  4. Disable wifi on device and close app
  5. Wait for bundle downloading is stopped
  6. Enable Wifi
  7. In Notification bar you should see stopped downloading process
  8. Start application

After all of these steps we again try to download some of bundles, but get Failed to retrieve asset pack: AssetPackService : Binder has died. Received state update "sprites1", that is not associated with an active request. And downloading process is get stuck. Only canceling the download in the notification panel helps, after canceling the bundles start loading

We use: "com.google.play.assetdelivery": "1.7.0", "com.google.play.common": "1.7.0", "com.google.play.core": "1.7.0"