Open trapezoid opened 9 months ago
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Unless this PR is incorporated, I am unable to resolve symbol names in crash reports for applications built with play-unity-plugins in Unity 2022. We would be grateful if you could confirm this for us.
Applied change #226 to address an issue in Unity 2022.1 and later where symbol files were no longer being moved correctly because they now include the name of the scripting backend in the symbol file name.
At that time, Fixed a bug that caused an exception to be thrown when executing a build in non-batch mode because PlayerSettings.GetScriptingBackend was accessed from outside the main thread.