Closed mmdriley closed 5 years ago
Right, we run the Win32 and Win64 builds on the same worker since they're pretty fast and the overall runtime is dominated by setting up the workers. I also sort of assume that Travis has more limited Windows capacity. (But not nearly as limited as Mac.)
See these Travis blog posts:
Also remove the now-redundant cross-compiles on x86_64.
Obvious next step -- use these for testing!