Closed kocsis1david closed 2 years ago
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Fixes https://github.com/google/shaderc-rs/issues/113
I'm not 100% sure if this is safe. If not, this PR could be deleted.
It seems that the only reason
shaderc::Compiler
exists is to callglslang::InitializeProcess
andglslang::FinalizeProcess
, so it should be Send and Sync.