Open JonathanWoollett-Light opened 4 years ago
To add on to this, a very similar issue that I have:
required software is installed:
An update, it seems to now work:
I have no idea why, nor have I really changed anything purposefully. Since I really have no idea what caused the original issue, I'm not closing the issue.
If any one runs into this issue, it's likely because the C++ components of the build are leaving stale junk around somewhere in the target/ filter after a failed build, for example if you don't have the prerequisites installed. In other words, if your build fails, you install the required components, and try again, you'll likely see this error.
Nuking target worked for me.
In cloning the
https://github.com/google/shaderc-rs
and runningcargo build
on both theshaderc-sys
andshaderc-rs
neither workResulting in these errors respectively:
shaderc-sys
errors:shaderc-rs
errors:Install
(and got both VS 2017 and VS 2019 installed with their respective build tools,
Desktop development with C++
tool)(originally I was trying to compile a library which depended upon this library (vulkano) which eventually lead me to this issue.)
What am I doing wrong here?