google / shaderc

A collection of tools, libraries, and tests for Vulkan shader compilation.
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Shaderc build breaks due to mismatch SPIRV-Tools w.r.t. Glslang #417

Open dneto0 opened 6 years ago

dneto0 commented 6 years ago

Shaderc bots are broken because:

The latest example is a recent improvement to block merging in SPIRV-Tools.

It's unclear how often this will occur. I'm keeping this open to document the issue, and to avoid a general panic. :-)

dneto0 commented 6 years ago

One thing I could do is to add specific glslang test files to Shaderc that override the base results from glslang itself.