Open dreamcancometrue opened 5 years ago
st3d have the same meaning for VR180 and VR360, and their difference is in content of the proj box inside sv3d.
VR360 typically uses an 'equi' box corresponding to 360x180 (yet, a 360x180 'mesh' is allowed). VR180 could use either 'mshp' box (fishey meshes or cropped equirect mesh) or 'equi' box (cropped equirect).
@wuchangchang Thanks for your advice! I understood that VR360 and VR180 can use 'equi' box, VR180 should change projection_bounds_left, projection_bounds_right (in equi box) to show VR180 cropped quirect. Is it right?
I wonder how to represent the fov difference of VR180 and VR360 in RFC spec.
How can i distinguish between VR180 (Stereo LEFT AND RIGHT) and VR360(stereo LEFT AND RIGHT) in st3d, sv3d meta data(v2 RFC spec.)?
What is the difference VR180 (Stereo LEFT AND RIGHT) and VR360(stereo LEFT AND RIGHT) in st3d, sv3d meta data(v2 RFC spec.)?