google / usd_from_gltf

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Alpha mask didn't work in USDZ. #58

Open edmondwu1022 opened 4 years ago

edmondwu1022 commented 4 years ago

Hi there, I have a alpha blend problem. I'm using blender to export the glTF file and it looks prefect on windows and android handset.

However, after I converted to usdz it looks fine in usdview on windows, but not in Iphone Xs.

I have tried --noprefer_jpeg , --bake_alpha_cutoff , on converted.

can anyone help?

squindt commented 3 years ago

I have the exact same issue. It seems like the specular channel is not affected by the alpha map. Does anybody know how to resolve it?