Open edmondwu1022 opened 4 years ago
Hi there, I have a alpha blend problem. I'm using blender to export the glTF file and it looks prefect on windows and android handset.
However, after I converted to usdz it looks fine in usdview on windows, but not in Iphone Xs.
I have tried --noprefer_jpeg , --bake_alpha_cutoff , on converted.
can anyone help?
I have the exact same issue. It seems like the specular channel is not affected by the alpha map. Does anybody know how to resolve it?
Hi there, I have a alpha blend problem. I'm using blender to export the glTF file and it looks prefect on windows and android handset.
However, after I converted to usdz it looks fine in usdview on windows, but not in Iphone Xs.
I have tried --noprefer_jpeg , --bake_alpha_cutoff , on converted.
can anyone help?