google / usd_from_gltf

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ERROR: meshes[0].primitives[0].attributes: Unrecognized attribute semantic: _MaxHandle [GLTF_ERROR_BAD_SEMANTIC] #62

Open LewisXZC opened 4 years ago

LewisXZC commented 4 years ago

When we try to convert glb to usdz, usd_from_gltf throws the error below: ERROR: meshes[0].primitives[0].attributes: Unrecognized attribute semantic: _MaxHandle [GLTF_ERROR_BAD_SEMANTIC]

Further investigation shows that Houdini .gltf exporter adds some extra attributes that trip up the usd_from_gltf

We are still not able to solve the issue except manually remove the attributes it doesn't recognize.