Closed pjanx closed 3 years ago
diff --git a/example/sdl-imageviewer/sdl-imageviewer.cc b/example/sdl-imageviewer/sdl-imageviewer.cc
index 6d2b0fec..76819716 100644
--- a/example/sdl-imageviewer/sdl-imageviewer.cc
+++ b/example/sdl-imageviewer/sdl-imageviewer.cc
@@ -229,6 +229,10 @@ bool g_load_via_sdl_image = false;
bool //
draw(SDL_Window* window) {
SDL_Surface* ws = SDL_GetWindowSurface(window);
+ if (!ws) {
+ fprintf(stderr, "draw: SDL_GetWindowSurface(): %s\n", SDL_GetError());
+ return false;
+ }
SDL_FillRect(ws, NULL, SDL_MapRGB(ws->format, 0x00, 0x00, 0x00));
if (g_image) {
SDL_BlitSurface(g_image, NULL, ws, NULL);
gives me the somewhat expected:
draw: SDL_GetWindowSurface(): Unknown window pixel format
SDL can be made to work in the following manner, which even seems to be an acceptable patch as-is:
diff --git a/example/sdl-imageviewer/sdl-imageviewer.cc b/example/sdl-imageviewer/sdl-imageviewer.cc
index 6d2b0fec..1464c94c 100644
--- a/example/sdl-imageviewer/sdl-imageviewer.cc
+++ b/example/sdl-imageviewer/sdl-imageviewer.cc
@@ -229,6 +229,15 @@ bool g_load_via_sdl_image = false;
bool //
draw(SDL_Window* window) {
SDL_Surface* ws = SDL_GetWindowSurface(window);
+ if (!ws) {
+ SDL_Renderer *r = SDL_CreateRenderer(window, -1, 0);
+ SDL_Texture *texture = SDL_CreateTextureFromSurface(r, g_image);
+ SDL_RenderCopy(r, texture, nullptr, nullptr);
+ SDL_RenderPresent(r);
+ SDL_DestroyTexture(texture);
+ SDL_DestroyRenderer(r);
+ return true;
+ }
SDL_FillRect(ws, NULL, SDL_MapRGB(ws->format, 0x00, 0x00, 0x00));
if (g_image) {
SDL_BlitSurface(g_image, NULL, ws, NULL);
Feel free to close my issue once SDL works (just handle the failing SDL_GetWindowSurface
), XCB rejected my attempts at debugging, and it's a horrible mess all around.
Thanks for the bug report. Can you copy/paste the output of xdpyinfo
?
Or, if that's too large, perhaps xdpyinfo | head -n 100
?
System: Arch Linux, X11 with DefaultDepth 30
Just double-checking... is it really 30, not 32?
It's just 10-bit colour. xdpyinfo.log ~doesn't contain alpha, so it isn't all that useful~. This information is in pixelformats, not visuals.
Here is an XGB image viewer for a known-to-work approach, with XRender scaling, although it's set up to require the depth--you could have two serialising functions, one for ARGB32, another for RGB30.
Coming back with randomly acquired knowledge. The display issue with the XCB demo is trivial: DecodeImageCallbacks::SelectPixfmt
virtual-defaults to WUFFS_BASE__PIXEL_FORMAT__BGRA_PREMUL
, and the xcb_image_t
is hardcoded to use s->root_depth
and completely disregards the Visual. The XRender extension could be used to resolve the difference within X.org, similarly to the way it's used in that Go code--this is the simplest fix, together with the SDL workaround.
The crash is due to XCB_CONN_CLOSED_REQ_LEN_EXCEED:
maximum request size: 16777212 bytes
which leaves shared memory or incremental uploads. I thought BIG-REQUESTS would help, but no.
System: Arch Linux, X11 with DefaultDepth 30 Tested on various PNG images.
sdl-imageviewer always crashes, because
SDL_GetWindowSurface()
returns NULL.imageviewer garbles the images it manages to display in the following way:
On slightly larger images, it crashes on
xcb_wait_for_event()
returning NULL.