Since October 17 2019 or so the users of my app are confronted with the consent dialog each time they start my app, over and over again.
Class ConsentInformation has this code:
if (!consentData.getAdProviders().equals(consentData.getConsentedAdProviders())
|| hasNonPersonalizedPublisherIdChanged) {
consentData.setConsentSource("sdk");
consentData.setConsentStatus(ConsentStatus.UNKNOWN);
consentData.setConsentedAdProviders(new HashSet<AdProvider>());
}
It turns out that the set of AdProviders returned by the server is actually different from the set of providers the user previously consented to. (197 entries are identical, 2 entries differ.)
So there's a difference in the company name in one case and in the privacy policy URL in the other case.
The servers response seems to alternate between the two versions! So each time the client stores one version as being consented to the server returns the other version on the next update request and the game starts over.
Since October 17 2019 or so the users of my app are confronted with the consent dialog each time they start my app, over and over again.
Class ConsentInformation has this code:
It turns out that the set of AdProviders returned by the server is actually different from the set of providers the user previously consented to. (197 entries are identical, 2 entries differ.)
The difference is this: Previously consented AdProviders: [{company_id=540, company_name='Yieldr', policy_url='https://www.yieldr.com/privacy/'}, {company_id=1170, company_name='Resolution Media', policy_url='https://www.udg.de/wp-content/uploads/2018/04/privacy_policy_EN.pdf'}]
AdProviders returned by the server: [{company_id=540, company_name='Travel Data Collective', policy_url='https://www.yieldr.com/privacy/'}, {company_id=1170, company_name='Resolution Media', policy_url='https://www.nonstoppartner.net'}]
So there's a difference in the company name in one case and in the privacy policy URL in the other case.
The servers response seems to alternate between the two versions! So each time the client stores one version as being consented to the server returns the other version on the next update request and the game starts over.