Closed MuhammadWaqasOfficial closed 4 years ago
@MuhammadWaqasOfficial Can you provide us the complete stack trace? Are you able to consistently reproduce the problem on your end? Can you provide a test app the reproduces the issue?
Have you found the any solution? Im getting the same error
@QuanHuynhM in my case back then unity admob supporting "Google Mobile Ads iOS SDK 7.51.0" and i add "Google Mobile Ads iOS SDK 7.52.- -" in my xcode. Also make sure Google Mobile Ads IOS SDK version is same as in GoogleMobileAdsDependencies.XML and in xcode. Recently i make build successfully through cocoapods procedure. Still need help come on "anydesk" . Happy to help you.
@MuhammadWaqasOfficial I did try according to you said. I have adjusted everything about the admob setting to 7.52, although the latest version is 7.53.1 right now, this error is the same.
Currently I am using
Google Mobile Ads Unity Plugin v4.2.0 Google Mobile Ads iOS SDK 7.53.1 Unity Version 2019.2.17
Add this in your info.plist change key according to your app key should fix the issue
I have tried all the things that has been mentioned here but still getting the same error and crash at launch. Would you help me please?
Can you please provide a stacktrace? What version of Unity are you using, which platform are you building for, which device and OS version are you using?
I am facing the same issues on Unity iOS. Anyone resolved the problem ? I use Google Mobile SDK version -> 9.0 in Podfile
App crashes after showing Ads.
I'm also facing this issue with Unity 2020.3.37f1 and AdMob v7.1.0. I also have several ad mediation libraries, Firebase and GameAnalytics integrated into the app.
Game crash on splash. I m using ad-mob only (no mediation). Unity 2020.3.17f1 and AdMob 7.2.0 EnableBitcode - No Enable SKAdNetwork to track conversions IOS 14 - implemented Game work fine without ads. Your help will be appreciated.
Game crash when admob ad call to show with ( libc++abi.dylib: terminating with uncaught exception of type Il2CppExceptionWrapper ). Using