Closed MuhammadWaqasOfficial closed 1 year ago
@MuhammadWaqasOfficial
The second case. Please load the ads after MobileAds is initialized.
MobileAds.Initialize(initStatus => {
//Initialize Banner Ad //in case old API
//Load Banner Ad
//Initialize Interstitial Ad //in case old API
//Load Interstitial Ad
//Initialize Rewarded Ad //in case old API
//Load Rewarded Ad
//Initialize Rewarded Inter Ad //in case old API
//Load Rewarded Inter Ad
});
Step 1: Describe your environment
Unity version: 2020.3.41f1
Step 2: Describe the problem I am curious that Which is the prefered way to initialize and load ads for first time. Inside the MobileAds.Initialize or after that or both are same and safe.
MobileAds.Initialize(initStatus => { }); //Initialize Banner Ad //in case old API //Load Banner Ad
//Initialize Interstitial Ad //in case old API //Load Interstitial Ad
//Initialize Rewarded Ad //in case old API //Load Rewarded Ad
//Initialize Rewarded Inter Ad //in case old API //Load Rewarded Inter Ad
OR
MobileAds.Initialize(initStatus => {
//Initialize Banner Ad //in case old API //Load Banner Ad
//Initialize Interstitial Ad //in case old API //Load Interstitial Ad
//Initialize Rewarded Ad //in case old API //Load Rewarded Ad
//Initialize Rewarded Inter Ad //in case old API //Load Rewarded Inter Ad
});