Mediation ad networks used, and their versions: No
[REQUIRED] Step 2: Describe the problem
var adUnitId = "ca-app-pub-3940256099942544/5224354917"; // Test RewardedAd ID
public void ShowRewardedAd()
{
if (_rewardedAd != null && _rewardedAd.CanShowAd())
{
_rewardedAd.Show((Reward reward) =>
{
Debug.Log("Reward user");
OnVideoRewardedFinish?.Invoke(true);
});
}
}
The ad appears but the "Show" callback does not fire when the ad is closed.
It works as expected on Unity Editor, ad appears and the callback is fired.
[REQUIRED] Step 1: Describe your environment
[REQUIRED] Step 2: Describe the problem
The ad appears but the "Show" callback does not fire when the ad is closed. It works as expected on Unity Editor, ad appears and the callback is fired.